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Tuesday, July 14, 2026
TopicOnline gaming

Topic: online gaming

Online gambling an organised crime with serious impact on economy & society—Chhattisgarh High Court

Ruling underscores judiciary’s growing intolerance towards online betting & echoes the SC's recent pronouncements treating such activities as unconstitutional commerce.

Gameskraft case: Ordering release of arrested directors, why HC rapped ED for ‘repackaged’ FIR

ED had arrested the 3 directors in May in a money laundering case, alleging that Gameskraft was luring people by offering them bonus incentives, cash offers and referral bonuses.

What SC order backing retrospective GST means for legal challenge to Centre’s online gaming law

The Union government has consistently defended the PROG Act on grounds of public health, consumer protection, prevention of addiction, money laundering and financial fraud. 

Driven to kill by online gaming: Father’s throat slit, mother bludgeoned in heady grip of addiction

From Amritsar and Lucknow to Hyderabad, ThePrint tracks the violence unleashed by those addicted to online betting games on the people around them. 

When online betting traps turn deadly: NIT student, textile worker—victims differ, their stories don’t

Accessibility & perception of profitability add to the appeal of online betting apps & sites, but the risks are unavoidable. Consequences of addiction can often be tragic.

Bookie, bot & the ban: An insider’s view of India’s murky online gaming-betting industry

New rules with an existing ban on money games come into force against an industry that already runs on offshore servers, crypto wallets and celebrity ads.

New online gaming rules give watchdog more teeth, steer clear from guard rails on promotion

A game now only faces classification if authority targets it on its own, if the provider wants to offer it as an e-sport, or if the centre specifically flags a category. 

India’s online gaming rules to take effect on 1 May; most games exempt from registration

The rules, which come into force on 1 May, establish an Online Gaming Authority which will determine whether a game is an online money game or online social game in only three situations.

Game on! The pandemic-driven boom in India’s online gaming space & its mega potential to level up

At 591 mn, Indians make up 20% of the global gaming population. Between 2020 & 2023, India’s gaming segment recorded 28% CAGR. It is expected to reach $9.2 bn in revenue in 2029.

Ghaziabad suicides show social media is the new opium. India’s policy must curb it

Indian children who have access to smartphones use them primarily for entertainment, such as watching movies or using social media, rather than for education. Is this the right use of 'Digital India'?

On Camera

Why India’s court digitisation keeps failing

India's judicial digitisation has created portals and platforms without changing how court records are created, managed or shared.

India’s imports from China grew by 28% in 1st quarter of FY27; exports to Beijing see modest growth

Indian imports from China continue to grow significantly. India has taken steps to stabilise ties with China and recent months eased investment curbs in certain sectors for Chinese-linked firms.

DIA effect: Canada steams ahead with TKMS for new submarines, India’s P 75I still in works

Ottawa has handed over execution functions of critical defence projects to a CEO-led organisation for reducing procurement timelines and making it solely accountable for outcomes.

Satluj risks rekindling anger & distrust in Punjab. It’s not about the film, but the votes

Diljit Dosanjh-starrer Satluj doesn’t blame any political party or individual politicians. We only know the demographic in Punjab it’s bound to trigger the most.