Indian children who have access to smartphones use them primarily for entertainment, such as watching movies or using social media, rather than for education. Is this the right use of 'Digital India'?
The Korean gaming industry has been increasingly investing in India. In 2025, PUBG maker Krafton announced that it would invest $200 million in the country.
The girls, aged 12, 14 and 16 years, died on the spot after jumping from the residential tower in Bharat City society around 2 a.m. Wednesday, Shalimar Garden ACP says.
After raids, central agency arrested two WinZO directors under money laundering charges; company allegedly tried to shift operations to US to evade ban on real-money games in India.
While two-thirds of men with at least six years of experience received an annual salary of at least $125,000, just 38% of women and non-binary people did, the survey shows.
Recent regulatory interventions in India targeted at digital services are both harsh and sudden, such as the ban on real-money games without notice to gamers.
This policy unpredictability is accelerating India's brain drain, particularly in tech and digital innovation, where skilled professionals seek more stable environments abroad.
Government's attempt to regulate online gaming sector, particularly games involving financial stakes, is undoubtedly praiseworthy, given that this sector was previously largely unregulated.
The new law, which the government has framed as a moral duty, forced major platforms like Dream11 & Zupee to shut operations, wiping out hundreds of crores in market capitalisation.
If the Act applied to the ‘offline’ games, then ATP tennis tournaments, Davis Cup ties, IPL matches, and even Test cricket, each with cash rewards or trophies, would fall foul.
Nick Jonas is not trying to modernise the mangalsutra, but his gesture shows that choices can be equal. If commitment must be flaunted, it need not be gendered.
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